Sawmill is an instrument inspired by the supersaw sound. In a broad sense, it doesn't try to emulate the classic supersaw sound but I think it's interesting how layering detuned saw oscillators turns a static sound into a moving texture. I have been wondering how would it sound if you detuned other parameters, not just pitch. For example, you could also detune filters, LFO frequency, effects etc...
Welcome to Sawmill, where you can detune everything, on every oscillator.
There are seven oscillators and it is quite like having a stack of seven synthesizers, with controllers conveniently grouped by type. So if you want tune a filter cutoff you have a row of seven knobs to deal with. It makes it easy to experiment with oscillator layering.
Sawmill is not your standard sample library. It is an advanced and powerful synthesizer with sampled oscillators. There are 32 waveforms, generated mostly with a modular analog system and vintage analog synthesizers.
The samples are fairly long to capture bits of analog drift and tiny electronic imperfections which makes it sound more alive. Each sample has been looped by hand without any additional processing, to preserve as much of the original flavor as reasonably possible.
The waveform selection is focused mainly on different variations of saw, but it also includes other basic shapes, as well as some fancy waveforms you can generate in a modular by mangling the oscillator with rectifiers, ring modulators, inverters and the like, all in analog domain.
Sawmill includes nearly complete palette of what Kontakt has to offer in signal processing: full range of filter types, classic effects, different types of envelopes, LFOs with various shapes and frequency modulation.